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Why your new TV's motion looks blurrier than a 20-year-old plasma
First CRTs, then plasmas. We keep getting blurrier.
As a driver-based solution, AFMF differs from AMD's FSR 3 and NVIDIA DLSS 3 Frame Generation, which require per-game implementation. AFMF debuted not that long ago, and the consensus is that its ...
At CES 2024, AMD announced a range of new products, from new Ryzen CPUs to a brand-new RDNA 3 desktop GPU in the form of the Radeon RX 7600 XT 16GB. With 16GB of VRAM and a $329 USD price-point, it's ...
The motion handling of a display is one of the most difficult aspects of video to understand but the easiest to see when it isn’t performed correctly. TV and projector manufacturers make a huge effort ...
Meta is introducing a new frame timing system, FrameSync, to Horizon OS on Quest headsets, aiming to deliver smoother visuals, fewer stale frames, and lower motion-to-photon latency. The update ...
Steam has introduced a new motion-smoothing update for its SteamVR service that will provide smoother gameplay for people who are using lower-end PCs. Alex Vlachos, a graphics programmer at Valve, ...
An icon in the shape of a lightning bolt. Impact Link Take a close look at that framed feather. It's fancy on its own, but when you push a button on the frame, it starts moving — dancing, even — in ...
Valve today introduced Motion Smoothing to SteamVR in beta. Similar to Oculus’ Asynchronous Spacewarp (ASW), the feature uses previous frames to synthesize new frames on the fly, allowing VR ...
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