Game-based learning and gamification are transforming classrooms by making lessons more interactive, immersive, and skill-focused. From leaderboards to full-fledged educational games, these methods ...
This Collection supports and amplifies research related to SDG 4 - Quality Education. Game-based learning is redefining educational practices by integrating game mechanics—such as challenge, feedback, ...
New research and surveys show game-based learning (GBL) is moving from novelty to a core classroom strategy, backed by neuroscience and rising teacher adoption. Studies highlight cognitive benefits, ...
Explore how gamification in classrooms engages students but may overshadow actual learning, revealing potential pitfalls and ...
For decades, the debate around technology in education has centered on whether it belongs in the classroom. In 2026, that question feels outdated. The real conversation has shifted to how digital ...
If you want to improve your aerobic capacity, play full-court basketball, not softball. To improve your analytical skills, learn to play chess or bridge, not Chutes and Ladders. If you really want to ...
Teachers generally frown upon students who play video games in class, but a public school in the Bronx has found a way to use video game design as an educational tool–and the results are astounding.